Virtual Reality Experience of Eleftherios Venizelos
3d - 2d animation, 3D modeling, Application design, character animation, Game design, Interactive applications, Multimedia, virtual reality applications, VR and AR interactive experiences / walkthroughsVirtual Reality Experience of Eleftherios Venizelos
Project: VR BENIZELOS: Immersive VR Experience of the Renowned Politic.
Client: Foundation for Research and Studies ‘Eleftherios K. Venizelos’ in Greece, Crete.
Work: VR Visualization, Character Design, 3d animation, 3d modeling, character rigging and animation, storyboard design.
Year: 2024
Implementation of a Virtual Reality Application at the Halepa Museum, Chania, Crete
Immersive VR Experiences on the Assassination Attempts against Eleftherios K. Venizelos.
In an endeavor to enrich visitors’ experiences, the museum seeks to implement a cutting-edge virtual reality (VR) application.
This initiative aims to utilize Oculus Quest devices to offer invaluable insights into two assassination attempts against Venizelos-one in Paris in 1920 and another in Athens in 1933.
Navigation and Interaction
The application facilitates first-person navigation, guiding users along predetermined virtual tour routes that cover the significant points of each assassination attempt.
Users seamlessly transition between these predefined paths, enhancing their understanding of historical events.
Composition of Three-Dimensional Landscape and 3d Model Integration
The application features a composition of three-dimensional landscapes corresponding to various historical periods, (Paris Leon, train station 1920 + Athens 1933) integrating meticulously designed models and interactive elements.
The creation of three-dimensional landscapes and spaces was based on existing geographical data, ensuring accuracy and authenticity.
3D Modeling and Animation of Characters
In addition to the immersive environments, the VR application incorporates lifelike 3D modeling and animation of characters involved in the historical events
Through meticulous attention to detail, characters are brought to life, providing users with a compelling visual representation of key figures and their actions during the assassination attempts.
Prior to integration into the VR scene, the 3D characters underwent extensive optimization to ensure optimal performance and immersive experiences.
Techniques such as polygon reduction, texture optimization, and rigging simplification were employed to streamline character assets without compromising visual fidelity.
This dynamic element further enhances the immersive experience, allowing visitors to engage with history in a vivid and impactful manner.
By intertwining immersive storytelling with state-of-the-art VR technology, the Eleftherios Venizelos Museum sets a new standard in historical education and visitor engagement. Through meticulous attention to detail, the VR application offers an unparalleled platform for exploring and understanding pivotal moments in Greek history.
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