VR Training and Digital Twins for Industrial – Raw Materials
3D modeling, Application design, character animation, DESIGN, Interactive applications, virtual reality applications, VISUALIZATIONVR Training and Digital Twins for Industrial – Raw Materials

Project: C-MineTech – Immersive VR Training for Raw Materials & Circular Economy.
Programme: EIT RawMaterials (European Commission).
Role: Immersive Technology Partner – VR Development, Digital Twins & Interactive Industrial Simulations.
Year: 2025-2026
Fourthedesign’s Role
Fourthedesign designs and develops the immersive digital layer of the C-MineTech platform.
Our contribution includes:
- Real-time VR training environments
- Interactive industrial simulations
- Digital Twin visualization systems
- Scenario-based learning architecture
- UI overlays and contextual information layers
Project Overview
C-MineTech is a European training initiative funded by EIT RawMaterials of the European Commission. The project is implemented across Romania, Italy, and Greece and focuses on developing advanced digital training tools for the recycling & reuse of raw materials in the automotive sector.
The objective:
Fourthedesign participates as the immersive technology partner, responsible for the development of the VR and Digital Twin training ecosystem.
C-MineTech proves that industrial VR training and digital twins can transform how the raw materials sector builds skills for a sustainable, circular future.
Immersive VR Training & Digital Twin Simulation
C-MineTech delivers interactive VR training scenarios for dismantling, sorting, recovery, and safety. Each module is supported by Digital Twins that visualize material flow, efficiency, and environmental impact in real time.
