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Virtual Reality Experience of Eleftherios Venizelos

3d - 2d animation, 3D modeling, Application design, character animation, Game design, Interactive applications, Multimedia, virtual reality applications, VR and AR interactive experiences / walkthroughs

Virtual Reality Experience of Eleftherios Venizelos

Virtual Reality Experience of Eleftherios Venizelos

Project: VR BENIZELOS: Immersive VR Experience of the Renowned Politic.
Client: Αιγαίου Solutions
VR Development & Implementation: Fourthedesign

Work: VR Visualization, Character Design, 3d animation, 3d modeling, character rigging and animation, storyboard design.
Year: 2024

Venizelos VR – Historical Experience at the Museum

Fourthedesign developed and implemented Venizelos VR for the Eleftherios Venizelos Residence-Museum in Halepa, Chania, Crete. The application uses immersive 3D scenes to bring visitors closer to defining events from the life of the Greek statesman.

Using Oculus Quest headsets, visitors experience two historical episodes: the assassination attempt in Paris in 1920 and the attempt in Athens in 1933. Rather than watching a conventional film, visitors enter digital reconstructions of the settings where these events took place.

Visitor Experience and Guided VR Navigation

The museum experience is presented from a first-person perspective. Guided virtual routes take visitors through the significant locations and moments of each assassination attempt, offering a coherent sequence of scenes within the 3D environment.

Visitors move between the predefined routes and observe the spaces and animated characters at human scale. The combination of spatial exploration, historical context and visual storytelling helps make complex events easier to follow within a museum visit.

UI VR Menu Benizelos

Historical 3D Environment Reconstruction

Fourthedesign produced three-dimensional environments for the 1920 Paris sequence, including the railway-station setting, and the 1933 Athens sequence. The scenes combine architectural elements, period-specific details and digital props to establish the locations in which the events unfold.

Existing geographical reference data informed the composition and scale of the virtual spaces. The goal was to create believable environments that support the historical narrative rather than generic 3D backgrounds, while remaining practical for real-time VR presentation.

3D Character Modeling, Rigging and Animation

For the historical scenes, Fourthedesign created digital characters through character design, 3D modeling, rigging and animation. These animated figures help communicate the people and actions involved in the two assassination attempts.

Character movement and scene staging were developed for a visitor viewing the events from inside a virtual environment, not from a single fixed camera position. This approach connects historical storytelling with the spatial perspective of Virtual Reality.

3d landscapes models world space Benizelos

VR Optimization for Oculus Quest

The production also included optimizing 3D characters and other assets for standalone VR hardware. Polygon reduction, texture optimization and rigging simplification helped control the rendering demands of the historical scenes.

Balancing real-time performance with visual detail is essential in a museum application, where visitors need a consistent experience while exploring reconstructed environments and animated historical events.

Historical Reconstruction Through VR

Fourthedesign developed and implemented the Venizelos VR experience for the Eleftherios Venizelos Residence-Museum in Chania. Historical 3D environments, character modeling, rigging and animation bring to life the assassination attempts of 1920 in Paris and 1933 in Athens.

Gold Award – Tourism Awards 2024

The Venizelos VR project received Gold in the Dark Tourism category. Official announcement · Fourthedesign VR/AR services.